The Assassins of Galrik

In a land where the commin criminal is not much the guards take care of the thiefs and the knights take care of the bandits. People must turn to the guards for there problems there use to be a great guild of assassins who protected the poor and killed for the rich no questions asked but they dissepeard along with the last great war. A group of well lowlifes as the guards call them decide to reopen the guild and make it great again the criminals that open it are the best at what they do and there talents provide them with names by the guards and town folks and is made by what region they came from.
Fire = reptiles
Air = Birds
Water = Aquatic animals
Forest = Mammals
Earth = Gemstones
Dark = Evil beings